#pragma once
#include <vector>
#include "TriangleMesh.h"

using namespace std;

class Reader
{
public:
	Reader(void);
	~Reader(void);

	vector<int> loadMarkers(const char * fileName);
	TriangleMesh loadObjFile( const char* fileName );
	void saveObjFile(const char * fileName, TriangleMesh mesh);
	void saveObjFile(const char * fileName, float *geom, int nV, int *tri, int nT);
	void saveRuntimeInfo(const char *fileName, int num_verts, int num_triangles, double runningTime, int iterations);
};
